antics Docs Demos Pricing Dashboard

For the game your AI is building — or one you already have

Multiplayer for your game, in one prompt.

Rooms, live state sync, and a leaderboard — plus a link your friends can open. Paste one prompt into your agent and it wires up the SDK, deploys the game, and hands back a shareable URL. No backend, no player accounts.

Play a demo

Works in Claude Code, Cursor, or any agent — it covers setup, integration, and deploy.

how it works

Two ways in. Both end in a link.

OPTION 01

Connect the MCP recommended

One command in Claude Code (or add it to Claude Desktop):

claude mcp add antics -- npx -y antics-mcp

Then just say: “Make a 2-player game and deploy it.” The agent calls deploy_game and returns a playable URL — no copy-paste, no site visit, no login.

OPTION 02

No MCP? Hand your AI the docs

Give any AI /llms.txt — the whole API in one file, written for one-shot integration. Ask for a game, then paste the HTML it writes into the box below.

import { joinRoom } from "/sdk/v1.js";
const room = await joinRoom({});   // that's the integration
demos

Try a demo — Claude built each from /llms.txt; the multiplayer wired up one-shot

Blast Arena

Top-down shooter — WASD + mouse, live projectiles, 10 kills wins.

Orb Lights

Three.js co-op: fly glowing orbs, collect crystals together.

Cookie Clash

60-second clicker race with a leaderboard.

Quiz Clash

Turn-based trivia — host-run rounds, first-correct bonus.

manual deploy

Already have a generated HTML file? Paste it.

Keyless deploys are instant and need no account: rooms expire after 24h (max 8 players). Sign in to keep your links, persist leaderboards, and manage keys.