antics.gg
21 games, 0 developers · 186,412 plays · 0 knows what they're doing
MULTIPLAYER FOR GAMES THAT SHOULD NOT EXIST

21 games, made by people like you

Every game runs two ways: jump into the open world and get matched with strangers, or open a friend room and send the link to your group chat.

SEE ALL 21 GAMES →

Every game has a world and a room

Two links, both made for you automatically. One to meet strangers, one for the group chat.

antics.gg/world/ember-tide-54ef02

A public world

Its permanent URL, where everyone plays together and one global leaderboard decides who's best. This is how strangers find your game.

antics.gg/r/KX7P2M

A private room

A fresh link for just you and your friends. Paste it in the group chat — nobody installs anything, nobody signs up.

antics.gg/world/little-taipei

This one was one sentence.

Somebody typed one line into Claude Code: co-op delivery on a tiny planet. Four minutes later eight strangers were yelling at each other about bubble tea.

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Questions people actually ask

I can't code. Can I still make a game?

Yes, and most people here can't either. You describe the game to an AI — Claude Code, Codex, Cursor — and it writes every line. That's vibecoding, and a first game usually takes about five minutes. Grab a starter idea.

Do my friends need to download anything?

No. Every antics game is a browser game — you send a link, they click it and they're in. No install, no launcher, no account, phone or laptop.

Is it really free to play?

Yes — every game listed here is free, and building one is free too: 8-player rooms with no account at all, 16 players and permanent links once you sign in.

How do I add multiplayer to a game I vibe-coded?

Connect the antics MCP server, or hand your agent our llms.txt. It adds rooms, live state sync and a leaderboard, deploys the game and hands back the link. See the one-prompt setup.

Which AI coding agents work with antics?

Claude Code, Codex and Cursor have one-line MCP setups. Any agent that can read a docs file and write JavaScript works — the whole API is one file.

What's the difference between a world and a room?

A world is the game's public URL with a global leaderboard — anyone can join. A room is a fresh private link for a specific group of friends.

Do I need to run a server?

Never. Your agent owns the game code; antics runs the game servers, matchmaking, state sync and hosting. You get a URL, not a 3 a.m. pager alert.