antics.gg

Multiplayer party games with your friends. Or your next friends.

Play online with friends or new people, or bring everyone together for a party at home.

What's the vibe?

A little competitive? A lot chaotic? You're in the right place.

COMING TO IPHONE & ANDROID

Game night, on the TV.

Put a game on the big screen. Everyone scans the QR with their phone and they're in.

  • Challenge your friends in the app, wherever they are
  • Get a ping when a new game lands, and take them on
Notify me when ready →
MAKE ONE YOURSELF

Got a multiplayer game idea?
You're one prompt away.

If you have ChatGPT or Claude, you already have a game maker. Describe the game, paste in the antics prompt, and send the result to antics: it goes live in front of the thousands of players already here.

Make your first game →A first game takes about five minutes. Works with ChatGPT's Codex and Claude Code.
WHAT SOMEONE TYPED

“Flappy bird, but battle royale.”

Flock Party, a multiplayer flying game
Flock PartyPlay the result ↗
  1. Pick an idea

    Start from a brief on the prompts page, or type your own.

    Prompts to steal ↗
  2. Paste it into your AI

    Codex or Claude Code writes the game and puts it live on antics.

    See the setup ↗
  3. Send the link

    Your friends tap it and they're in, and the players already on antics find it too.

    See what others made ↗

Questions people actually ask

I can't code. Can I still make a game?

Yes, and most people here can't either. You describe the game to an AI (Claude Code, Codex, Cursor) and it writes every line. That's vibecoding, and a first game usually takes about five minutes. Grab a starter idea.

Do my friends need to download anything?

No. Every antics game is a browser game: you send an invite link, they tap it and they're in. No app, no install, no account, phone or laptop.

Is it really free to play?

Yes, every game listed here is free, and building one is free too: 8-player rooms with no account at all, 16 players and permanent links once you sign in.

How do I add multiplayer to a game I vibe-coded?

Connect the antics MCP server, or hand your agent our llms.txt. It adds rooms, live state sync and a leaderboard, deploys the game and hands back the link. See the one-prompt setup.

Which AI coding agents work with antics?

Claude Code, Codex and Cursor have one-line MCP setups. Any agent that can read a docs file and write JavaScript works: the whole API is one file.

What's the difference between a world and a room?

A world is the game's public URL with a global leaderboard. Anyone can join. A room is a fresh private link for a specific group of friends.

Do I need to run a server?

Never. Your agent owns the game code; antics runs the game servers, matchmaking, state sync and hosting. You get a URL, not a 3 a.m. pager alert.